Sculpt Topo Mod

 

SCULPT_mod

available with license

adjusts topography elevations in relation to height parameter and distance to inputs

INPUTS

  • <T> : Topo instance with existing mesh data

  • boundaries : Optional boundaries for sculpting topo areas

  • geometry : Geometry to grade from. Actual elevation does not matter.

  • height : height from original topo. Can be assigned per attractor. Default >> 3ft

  • spread : width of sculpting not including offset. Can be assigned per attractor. Default >> 10ft

  • offset : Offset from geometry or features before spread begins. Can be assigned per attractor. Default >> 1ft

OUTPUTS

  • <T> : Topo Instance


 

Related Components:

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